A new world has now come to light, a new adventure awaits us, and a wonderful land of fairies, flowers and pretty ponies are waiting..
Yes a new world has been created, and a new adventure definately awaits us! But eh, fairies, flowers and pretty ponies?- Hold it right there.. this is Tribalwars not Tribalhugs!
This is my First ever Official blog, never before have I blogged for the Tribalwars community.. So yes, I am the Newbie- And yes I need your help.. this is a new step I have taken in Tribalwars, I have always loved playing this game and in my time I have seen many blogs written by great, fun and experienced players.
I would first like to introduce myself: http://forum.tribalwars.net/showthread.php?t=240969- This is a little link to the Tribalwars External Forums, in which I have enclosed a little bit about myself, what I need to work with and what I would like to do.
So about World 58 anyway, the best bit is still to come; Facts, Statistics, Interviews, Maps and much more now follow on..
Unit speed: 0.8
Paladin: Yes, with weapons (old bonuses)
Church enabled: Yes
Noble system: Gold coins
Morale: Points and time based
Bonus villages: Yes
Barbarian villages: Grow to 2500 points
Tech system: Simple
Beginner protection: 3 days
Tribe limit: 40
Other info: Players can choose their starting direction. There will be an attack and support gap of 100ms.
What do these settings mean?
1.5 game speed is not too fast at all, but this speed is just the right speed to have fun that doesn’t drag as long as some other worlds. This is only 1 and a half times “normal” game speed, and so we should not expect a quick end to the world.
0.8 troop speed seems a little slower than usual and farming would seem a little more daunting, but eh well we will get by
Paladin is active, along with weapons! This is what many people wait and wonder; “Could it be that we can attack or defend with a bonus?” The paladin equip with each weapon you may unlock has a bonus when attacking or defending, this can mean the difference between keeping a village or losing a village, between taking a village or losing your noble/s.
Archers and Churches are active! Now for me this truly makes a difference to the way people may play and how long players may survive. I personally think that a world is not whole without these two key factors, as my thoughts on churches go; “Build a Church, or perish with no belief”
Gold Coin system and not packet nobles! This system enables players to rebuild nobles at a low cost, rather than having to pay for an entirely new noble in a single village, resources can be split between several villages in order to mint Gold Coins. I personally have always preferred this system of nobles…
Moral being active should put a stop to the “playground bullies” of Tribalwars, this is what is needed to allow small players to grow in new areas in which much larger players may be stationed. Although moral does not bother some players.
Bonus villages and Barbarian villages are nothing special in a new world, they are handy for farming resources especially when players next to your village still have Beginner Protection active. With there being a small growth limit for these villages it may encourage some people too fight real players and not just noble up the Barbarian farms.
Tech system is nice and simple! Less resources, less time and every unit is just as effective as another.
Beginner Protection set at 3 days is just what is needed! Not too long and not too short, just enough time to work on your village and your troops- Preparing for what may lay ahead.
Tribe limit  A small tribe limit! This small limit allows tribes to have “Selective Recruitment”, keeping the majority of tribes active as the world progresses.
Total number of players: 25,656 (00:21- 16/08/11)
Total number of tribes: 1,425 (00:21- 16/08/11)
World map: (players, no markings, 00:15- 16/08/11)
ARMADA, T.N.T, *I*, Riders and MORTAL
Interview (APOC): Today I interviewed a player by the name of: sammieblues
Sammie is the leader of the tribe APOC 3 and in effect part of the APOC council.
Who was the original creator of the APOC family?
Killy- noobs.noble.barbs, Was the origional creator of this long line of family tribes.
Who decided that APOC was a good name for this family?
It was a group decision really, we all (the council and creators) met on skype to discuss the situation and plan in advance and this name was mentioned.
Was mass recruitment an option?
Yes, for sure.
To what extent was mass recruitment accepted?
Well, we had originally decided to create APOC and three family tribes- With 2,3,4 added to their names as separate tribe ID. This was then seen to be a little small and we decided to try our chances and create APOC and five family tribes- With 2,3,4,5,6 added to their names as separate tribe ID. This was later changed again to nine family tribes as mass recruitment progressed.
It is now apparent that this family is now breaking away little by little, do you think that the APOC family will be able to re-build and in time gain more strength as the world progresses?
I certainly do, we have great leaders and awesome members- We will succeed..
Thank you for your time!
I realise that this interview is only a short one, but with this being my first blog I decided unlike many other bloggers that I would not just use this edition on the blog to introduce myself but to also show you readers a little portion of what is happening at the present.
The next edition of the World 58 Blog, will contain more interviews and much more..
I plan on interviewing all creators of pre-made tribes in the world and I also plan to build on my use of statistics to show how the world is running.
THANK YOU ALL FOR READING!
- Kieran ( hikeegan999 )